Making of “Sinking Earth” image

This image is available as photo print from deviantART: click here to buy the image!

Sometimes ideas just pop into my head… this image was definitely one of those. Once I had the idea, I really felt I needed to create the image. This is a short “making of” for the image.

Capturing mental ray rays

I made a mental ray shader and small utility program to capture and display rays during rendering. It’s just a proof of concept (and a proof that I can still code, if I need to…). The shader operates as environment shader, so it sees all fired rays. It uses a named pipe to send ray data. [...]

Comparison of CAD and animation tools for modeling

You may know what the latest 3D parametric solid modeling CAD tools can offer or you may know all there is to know about modeling tools of animation software like Maya or 3DS Max, but do you know both? This article presents some features of each system that I hope would be available on the [...]