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	<title>Comments on: Wireframes with MR and Paint Effects</title>
	<atom:link href="http://www.juhavalimaki.com/3d/wireframes-with-mr-and-paint-effects/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.juhavalimaki.com/3d/wireframes-with-mr-and-paint-effects/</link>
	<description>Computer Graphics, CAD, Photography, Coding, ...</description>
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		<title>By: Juha</title>
		<link>http://www.juhavalimaki.com/3d/wireframes-with-mr-and-paint-effects/comment-page-1/#comment-9</link>
		<dc:creator>Juha</dc:creator>
		<pubDate>Sat, 07 Jul 2007 13:42:22 +0000</pubDate>
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		<description>Yes, OBJ export works for small assemblies, but for larger ones I definitely recommend PolyTrans. Also, the wireframe effect requires naked edges, either using nurbs surfaces or each surface tesselated separately to polygons.</description>
		<content:encoded><![CDATA[<p>Yes, OBJ export works for small assemblies, but for larger ones I definitely recommend PolyTrans. Also, the wireframe effect requires naked edges, either using nurbs surfaces or each surface tesselated separately to polygons.</p>
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		<title>By: joojaa</title>
		<link>http://www.juhavalimaki.com/3d/wireframes-with-mr-and-paint-effects/comment-page-1/#comment-8</link>
		<dc:creator>joojaa</dc:creator>
		<pubDate>Sun, 01 Jul 2007 11:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.juhavalimaki.com/cad/wireframes-with-mr-and-paint-effects#comment-8</guid>
		<description>you don&#039;t actually need okino for exporting stuff out of pro&#124;e if you do this inside pro&#124;e itself you get better tessellation results. just export it as obj and set the chord heights in proe and youll get feedback.

off course maya likes the nurbs of step.</description>
		<content:encoded><![CDATA[<p>you don&#8217;t actually need okino for exporting stuff out of pro|e if you do this inside pro|e itself you get better tessellation results. just export it as obj and set the chord heights in proe and youll get feedback.</p>
<p>off course maya likes the nurbs of step.</p>
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